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Celte System

Server Meshing solution

What is Celte?

Celte is a server meshing solution under the form of an SDK. It is already implemented in Godot Engine. And can be integrated in any custom game engine.

Server Meshing Solution

Server meshing, is today the most efficient solution to handle a large number of players in a single game world.

Implementable in your Project

Celte is a server meshing solution under the form of an SDK, Implementable in any custom game engine.

Scalable

Celte is designed to be scalable and can adapt to the growth of your project.