Celte System
An innovative server meshing solution for video games
Celte revolutionizes game server architecture by enabling dynamic and efficient resource management. Our server meshing solution provides automatic scaling and smooth gaming experience for all players.
What is Celte?
Celte is a server meshing solution under the form of an SDK. It is already implemented in Godot Engine. And can be integrated in any custom game engine.
Server Meshing Solution
Server meshing is today the most efficient solution to handle a large number of players in a single game world.
Implementable in your Project
Celte is a server meshing solution under the form of an SDK, implementable in any custom game engine.
Scalable
Celte is designed to be scalable and can adapt to the growth of your project.